The dimly lit corridor is patrolled by (colour: "yellow")[two guards] dressed in full plate armours. Swords made of black iron are bouncing in their belts, a weapon only worn by the elite guard of Sothia. At the end of the corridor (colour: "yellow")[another two guards] stand post by an oak door reinforced with iron.
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|sample1)[(transition: "dissolve")[(colour: red)+(t8n: "pulse")[You] are curled up in the shadows behind a statue of the king of Sothia himself, observing the patrol. From the time they disappear around the corner you count to (colour: green)[*fifty*] before they reappear. The second time you make it to (colour: green)[*fifty-one*]. The third to (colour: green)[*fifty*] again. They are impressively organised.
The patrolling duo round the corner again, leaving you alone with only the two guards at the door leading to the king's bed chambers.
[[Count to ten and make your move.]]]]
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(t8n: "pulse")+(colour: green)+(font: "Arial")[*Ten.*]
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|sample1)[(transition: "dissolve")[The art of killing in total silence is nothing unfamiliar to you. In addition to precision and speed, it is about choosing the right moment and being able to predict the victim's movements. Luckily, both door guards are standing still, making the throw an easy one.
[[Aim at their eyes.]]
[[Aim at their throats.]]]]
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<script>A.track('footsteps').play()</script>Your knives fly through the air like glowing silver, hitting the targets with massive force. Both guards are struck by that look - that look you have seen so many times before. The look of stun and disbelief, rather than fear of death.
[[Stay hidden and wait for the patrol to return. They shall die too.]]
[[Pounce forward and catch the guards before they fall and make noises.]]
<script>A.track('knife').play()</script>As you dive out of your hiding place, you (colour: "red")[throw two knives] in the guards direction - hitting them both in the throat. While making gurgling sounds one of them manages to draw his sword as he dies. The sound is loud enough to attract attention.
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|sample1)[(transition: "dissolve")[The heavily (colour: "yellow")[armoured patrol] show up behind you. Dodging a sweeping attack and pressing a knife into the attacker's eye is not enough. The other guard drives his sword into your chest and the immense force lifts you off the ground.]]
|sample2)[(transition: "dissolve")[The world starts spinning. You see your little girl's bloodied face again. The pain of failing her is greater than any physical agony you have ever felt. Everything goes black.]]
|sample3)[(transition: "dissolve")[(link:"Start Over")[(goto:"start meny")]]]
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(t8n: "pulse")+(colour: green)+(font: "Arial")[*Twenty.*]
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|sample1)[(transition: "dissolve")[You put your ear against the door and listen...]]
|sample2)[(transition: "dissolve")[Silence.]]
|sample3)[(transition: "dissolve")[[Pick the lock.]]]
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Once inside, you find yourself in a study. There is an eerie silence in the room, only broken by the crackling of a glowing (colour: "orange")[fireplace.]
You move quietly along the walls, past the bookshelves whose planks are arching under the weight of dusty books, around a rectangular table were stacks of documents and scriptures are spread out.
The bedroom door stands ajar. You press your better eye against the keyhole. Pitch black.
[[Slide into the bedroom.]]
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|sample1)[(transition: "dissolve")[You enter silently and wait until your eyes get used to the darkness. Through a window, the moon's shiny silver glow falls on the four-poster bed, giving the bedroom a fabulous luster. With growing eager, you move the bed curtain to the side and...
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[(t8n: "pulse")+(colour: "red")[You freeze.] For (colour: "yellow")[a child] is lulled between the royal couple. A boy, no older than two, lays on the side with a small, protective hand over his father's head and a fist tied in his dark curls. The king's bearded face is shining with a false innocence in the sweet state of sleep.
[[Focus on the task at hand.]]]]]
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You hesitate. Your eyes are nailed on the boy. He reminds you of her.
They are the same age. They have similar eyes, similar hair. A dark void claws inside your heart. You close your fists, trying to stop them from shaking.
(t8n: "dissolve")+(t8n-time: 10s)[[[Fourty.]]]You cover the king's mouth with one hand as you (colour: "red")[cut his throat.] His eyes open and stare in horror as life slowly leaves his body.
*"This is for her",* you whisper in the dark, but the king is already dead.
(more)
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[Suddenly you feel a pair of ocean blue eyes staring at you. (colour: "yellow")[The child] is awake.
[[Continue]]]
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<script>A.track('clock').stop()</script>As you move in on the child with the knife's edge pointed to his skull, he wakes up. Rubbing his eyes, he sits up and looks at you. There is nothing but a genuine wonder reflected in his smooth face. He tilts his head and lets out a tiny laugh. Quickly you cover his mouth with your hand.
*"Quiet, boy."* you whisper.
Your eyes lock.
His are filled with innocence.
Yours are filled with death.
(more)
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[<span class='red'>(text-style: "rumble")[[Snap the boy's neck.]]</span>]
[[Let him live.]]]
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]You remain hidden, patiently waiting. When (colour: "yellow")[the guards] return and see the (colour: "red")[dead bodies] they immediately draw their swords and call for backup. In an instant the whole castle goes into chaos. Reinforcements are closing in from other side of the corridor, angry voices are echoing...
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|sample1)[(transition: "dissolve")[You have no way of carrying out the mission now. You run down a spiral staircase, barely managing to get out alive.
(link:"Start Over")[(goto:"start meny")]]]
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<script>A.track('footsteps').play()</script>You sweep through the corridor - your tanned leather shoes are dead silent against the carpet. You catch the guards as they fall and carefully lay down their bodies on the floor.
[[Approach the door.]]A lock of this complex kind often takes some time to pick.
You *twist* the pick to the sides inside the lock and a few moments later you locate the pins that need to be blocked. Gently pressing upwards, you turn the pick and rotate the knob until...
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[[Enter the king's chambers.]]]
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As you (colour: red)[snap] the boy's neck something in you snaps as well. The weight of the his head feels heavier between your hands. But nothing feels heavier than the realisation of what just happened.
(more)
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[You latch your grappling hook onto a tree branch outside the window. What have you done... what you have become... As the guards approach the bedroom with heavy steps you jump out - your heart filled with a darkness blacker than the night.
(link: "Epilogue")[(goto: "Epilogue 3")Epilogue 3]]
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](colour: "yellow")[The child] smiles. Damn it, he looks just like *her*...
(more)
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[Tears fill up your eyes as you back away. Mesmerized by the similarities between the boy and your daughter, you do not hear the guards storming the bedroom. What brings you back to reality is the pain from getting tackled to the floor and (colour: "red")[beaten senseless] by the guards. Then everything goes black.
(link: "Epilogue")[(goto: "Epilogue 4")Epilogue 4]]
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]Filled with dissappointment and sadness, you step forward and throw your grappling hook out the window and latch it onto a tree branch.
*"I know who you are"*, a woman's voice whispers behind you.
Turning your head to the side you can see no one has moved, but the queen's ocean blue eyes are open and she is staring you down.
(more)
(click-replace: "(more)")+(t8n: "dissolve")+(t8n-time: 3s)
[*"Why did you spare us?"* she continues.
You step onto the window frame with the rope in your hands, getting ready to jump.
*"He will still hunt you down"*, the queen says.
The guards steps are getting closer. You meet the queen's eyes for a split second.
*"I know"*, you reply and swing out the window as the guards storm the bedroom.
(link: "Epilogue")[(goto: "Epilogue 2")Epilogue 2]]
<script>A.track('clock').stop()</script>The news of the attempted assassination of the Sothian king spread across the kingdom like a wildfire. You, the father of a murdered daughter, only hear these news by the locals living in a distant land. For you left the kingdom that night, never to return. You settled in a village on the other side of the ocean, where green mountains keep you surrounded and safe.
(more)
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[The feeling of loss is forever with you. So is the love of a woman you meet at the local inn. And the joy of raising a son. In twenty years, when you lay on your death bed, you will die happy. "Who could have known", are your last words.
(colour: green + blue)[THE END]
(link:"Play again")[(goto:"start meny")]]
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Weeks pass. The feeling of satisfaction never comes. Weeks turns to months. You are haunted by nightmares. You relive the moment you snapped the boy's neck, you can still feel him going limp between your hands. And for what? Your daughter is still dead and the sorrow within you is still alive...
(more)
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[One day, a squad of knights show up at your cabin. They are wearing the Sothian elite guards purple colors. When they claim that you are under arrest you already know why, and you are more relieved than anything else.
You can't live with what you have done. And now you do not have to.
(colour: red)[THE END]
(link:"Play again")[(goto:"start meny")]]
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<script>A.track('theme2').fadeIn(4)</script>You spend your coming days in a cold, dark cell. Soon you are forgotten about, turned into a bad memory. Sometimes you are brought food. Other day's the guards forget - or maybe they just don't care - you can't know for certain.
All you know is that you made a mistake. Weakness led you here, showing mercy took your life. Piece by piece you fade away, both in body and mind. You try to hang on to the calming thought of (colour: "orange")[**her**], but even that is turning to ashes. You stop eating, wishing for death to take you away from this terror.
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(colour: "lime")[Until one day], when the cell doors suddenly open.
[[Who is there?]]]
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<script>A.track('theme2').fadeIn(4)</script>Three days later you are standing by her grave. Rain is pouring down, a cold cry from the heavens themselves. You want to tell her that you succeeded, that you did it. But you can't.
It just does not feel right. Nothing feels right anymore. All that is left is a sensation of meaninglessness. You stand by the grave for hours. Rain is all that keeps you company. You are lost, without purpose. What are you suppose to do now?
THE END
(link:"Play again")[(goto:"start meny")]
<script>A.track('theme').fadeOut(2)</script>
<script>A.track('theme2').fadeIn(4)</script><span style="font-size: 200%">(text-style: "smear")[KILL THE KING]</span>
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(transition: "pulse") + (font: "Arial")[[[Start Game]]]
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It's now or never...
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|sample1)[(transition: "dissolve")[<span class='red'>(text-style: "shudder")[[Kill the king. That is vengeance!]]</span>]
[<span class='red'>(text-style: "shudder")[[Kill the boy. An eye for an eye!]]</span>]
[(text-style: "shudder")[[Forget it. Nothing will bring your baby girl back to life.]]]
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*"Come with me if you want to live!"* echoes a man's voice.
The words are spoken with a strange accent and his siluette is of a well-built figure.
THE END?
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link color: <span class='red'>[[]]</span>As you try to decide what to do, (colour: "yellow")[the child] sits up and grabs your nose between his small fingers and squeezes playfully. There is nothing but a genuine wonder reflected in his smooth face. He tilts his head and lets out a tiny laugh. Quickly you cover his mouth with your hand.
*"Quiet, boy."* you whisper.
Your eyes lock.
His are filled with innocence.
Yours are filled with death.
(more)
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[<span class='red'>(text-style: "rumble")[[Snap the boy's neck.]]</span>]
[[Let him live.]]]
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link effects and colour <span class='red'>(t8n: "shudder")[[[link]]]</span>soensiThe guards barge in behind you and you feel something sharp penetrate your back. You look down and see the edge of a bloody sword sticking out of your chest.
As life leaves your body you can't stop thinking about how you have failed her...
(link:"Start Over")[(goto:"start meny")]
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<script>A.track('sword').play()</script>
<script>A.track('choke').fadeIn(2)</script>
<script>A.track('cut').fadeIn(1)</script>Double-click this passage to edit it.